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BabyToad

Comments

  • You might like "The Perilous Wilds" by Jason Lutes. Like the ad copy says, "the baked-in methodology uses randomized results as prompts rather than facts, to be interpreted during play." Quite an impressive inter-connected set of random tables. Es…
  • You are right I need to be more specific. The goal is to make the characters intrepid sci fi explorers that go to dangerous and alien places to find loot and bring it back. Both players and characters should be challenged but in different ways. Cha…
  • Burning Wheel in a mythical Chinese setting: My blind sword witch failed trying to cut a wind send by the heavens but succeeded in putting that experience into beautiful poem. Blind sword witch might possibly be the coolest character I have ever pla…
  • What follows from the discussion is how do we make games and formulate game-text that can tackle these topics. The role playing nature presents to me such a powerful tool to gain a new perspective on things. Since it is a game, and since games eme…
  • This thread is immensely interesting and productive. I have to agree with most of the criticism of MotA. It has definite racist language. I feel it is unnecessary to use clearly racist language with out providing clear context. With Eero's context …
  • Having better “starting positions” is a fantastic idea and would encourage stable play. I’ll have to find a way to implement that. I dislike the idea of awarding the right to name things. It feels somewhat condescending, I don’t want the creative i…
  • I hope to encourages them to take a more active role in interstellar politcs. And who knows maybe "stable play" might be more appealing to them once they have set up their current characters with something lasting. I also love @Paul_T's idea of get…
  • Thank you for the great replies! The game is indeed rather character-attached and has become so more and more as the campaign went along. Our XP homerules might be a big factor in that, but the basic DnD-ness hopefully remains. This is what I came…
  • Stars Without Numbers Revised After getting their asses handed to them by the inhabitants of the planet they wanted to explore, the Players spend most of this session just talking with each other onboard of their ship. Lots of blaming each other fo…
  • After constantly talking about TRPGs, some of my friends asked me to show them the hobby. Now it’s them constantly bugging me about playing again. We played 3 Sessions of Dungeon World, doing all the fun fanatsy cliches from meeting in a tavern to …