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Sandworm

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  • I understand, and I agree that my conduct on this forum could appear negative to people who don't understand the circumstances around it - I'm pulled in a lot of different directions and rely on Email notifications from forums to answer questions, w…
  • The character sheet for Consortiom looks super complex but interesting. Thanks very much. It's not really as complex as it seems at first glance. There are some "how play works videos" around... here's one for Chosen: It's certainly not a "no rule…
  • I don’t know but based on the other discriptions of the mechanics it will likely be quite mainstream and predictable and won’t be as narratively focused or consequential as it would be in most indie games. If you like mostly traditional RPGs it may…
  • Thanks! How would these work? allow your exploits and adventures to have a mechanical effect on your character: positive, negative, or even both! So these work through the Terror and Trophies rules, which were created specifically for this game. …
  • How the system works? I looked it up: “The rules could be described as “a Success-counting dice pool system where you roll Attribute + Skill in d10s and the difficulty of the task determines which numbers count as Successes.” So basically, the sys…
  • Actually, @David_Berg, I have finally got notifications working properly! So I am now aware of what's going on here. But if banning / deletion is the intention, I understand. I was previously having trouble finding threads again, and whether they h…
  • We've had a good week, working towards Stretch Goals... We've got a few, but there are definitely more to come. As we get more Stretch Goals, the £3 and £9 rewards give you more - the extra background is on the website... And there's even a PDF form…
  • We're funded! Thanks so much for your support! We're moving on to the Stretch Goals now... don't miss Era: Survival on Kickstarter!
  • We're 50% Funded! We've had some support from various areas, and anyone from here who's chosen to back the project, I'd like to thank you. If you haven't, and you have questions, please feel free to ask, I'll be keeping an eye out here and will be …
  • Update - with the £800 Stretch Goal not far away and just a few days left, I wanted to remind everyone about this Kickstarter one last time! £800 will give everyone Dragons! I mean... come on... what could be cooler? (Apart from hang-gliding gobli…
  • Update: We just broke the £600 Stretch Goal, so the map of the Kingdom of Yarnolth (which has been revealed to Backers in a low-res form) is going to be shared on the Locations page on the website! We're heading into Dragon territory for the next f…
  • Paul_T - a thought - you could try the Dice and Stuff podcast, the third one is the first time they really get into Gameplay... here: http://www.diceandstuff.com/era-lyres-003-the-flying-griffons/
  • For both: Era d10 is the name of the Rule Set. The Era universes are all linked also, but I've not released how yet! That's something for a bit down the line. Paul_T: The shorter "rolls" video was supposed to show "rolls", so that's why it didn't h…
  • Oops! I mixed up Confidence with Engagement. Do you get Engagement when you win audience challenges? If not, how do you get it (or how else do you get it)? Mostly you engage people when you "prove" you're telling the truth, so yeah, audience challen…
  • Hi, Yeah, no problem at all! Let me answer those in the order you asked them: I don't see much system description in the KS, but from checking out the video, my impression is that the storytellers get Confidence from success in audience challenges,…
  • I'd like to thank whoever it was that came from here and backed the Kickstarter! We're only a tiny bit away from the next Stretch Goal now - don't forget it's only £1 ($1.50) to get a copy of this game... if I say so myself, that's not a bad opport…
  • I hope that answers the question!
  • Sure, there's actually a big section on this in the Kickstarter but I'll try to summarise it for you... Whenever you want to describe doing something that the GM feels is slightly unbelievable, there's a roll (multiple d10 dice system, variable suc…