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NickWedig

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  • This weekend was Origins, so I played a lot of RPGs in the Games on Demand room and a few things outside GoD. I playtested Rusałka my tragic game of fairy tale water spirits, several times. Each time it makes a sad little series of stories that in…
  • You can set up any number of aliases you want: https://wheretofind.me/aliases/ One is the default, but you can add all the others.
  • Thank you sir. And as you can assume from this comment here, it will remain brainy. :-) I would like to get community input on the forum categories, however. I kept them intentionally vague, but I'm happy to serve the broader opinion. The catego…
  • Cool. I didn't realize that Fictioneer now had a forum or discussion.
  • The Indie RPG Pipeline lists a ton of new games coming out all the time. So many that it's difficult to keep track of.
  • Sorry, the RSS feed for the site is apparently here: https://walkchewgum.com/feed/ (I've edited the post above to reflect that.)
  • Played more Space Without Master, discovered some nefarious plots going on in the universe, that tie disparate elements of the setting together. And an assassin managed to sabotage the PC's ship by custom printing stickers that messed with the neu…
  • I'm not BeePeeGee, but here are the story game related RSS feeds that I follow (in reverse alphabetical order): The Walking Mind http://walkingmind.evilhat.com/ WalkChewGum https://walkchewgum.com/feed/ Playing at the World http://playingatthewor…
  • Happy to see this again.
  • Uh, that was a lot longer than I intended to write about something that's tangential to the topic. Sorry about that. A little of that can be used as general advice for finishing a GMless game under a tight time frame. A lot of it is specific to Do,…
  • What, two missions in two hours? When I played it two hours was about what I needed for chargen and the intro mission! I guess because we’re new at it? Or maybe we were too descriptive? Dang! “Teach me Sensei!”, because that would make using it in c…
  • You can play Fiasco in under two hours if you have a small group, or keep your scenes tight and short, or both. You could get through several rounds of Microscope or The Extraordinary Adventures of Baron Munchausen in that sort of time. I usually …
  • I played the first round of a playtest of my epistolary duet RPG "Wish You Were Here", where I wrote some friendly advice from a deceased blues musician who may or may not have sold his soul to the Devil.
  • In our Misspent Youth game about illegal teenage magick, one session was on a player's birthday. So the players decided it was also the birthday of that player's character. And as a birthday gift, the other PCs cast a ritual so that everyone at thei…
  • In Space Without Master, the PCs stole 3 spaceships, then crashed two of them into each other, just so they could avoid attending church service.
  • For our West Marches style game, we just made sure to have a stone of recall for most adventures. That is a common, cheap magic item that let's the entire party back to a preprogrammed location (our home base). Saved the lives of several of my PCs…
  • Also: Jason Morningstar's The Skeletons gives you a nice dungeon with map and history and interesting stuff, that you can then send a bunch of murderhobos into in your dungeon delving game of choice. With another group, or…? Not sure it'd be that fu…
  • Also: Jason Morningstar's The Skeletons gives you a nice dungeon with map and history and interesting stuff, that you can then send a bunch of murderhobos into in your dungeon delving game of choice.
  • Honey Heist leads into Claw and Order (as you play the animal detectives hunting the culprits) leads into Sea Dracula (playing the animal lawyers in court convicting or defending the heist bears). https://rowanrookanddecard.com/product/honey-heist/…
  • They've found a a catalog from a lost 17th-century library. Obviously, this is great for anyone running a game where ancient lost grimoires would be of interest to the PCs. But it makes me want to run a Jorge Luis Borges flavored game of Lexicon.
  • Also the canopy of one of the trees has fallen down? See, I noticed that a long time ago. But somehow I never noticed which lane the cars were in. I wonder what other little details I'll notice in another decade of looking at the image?
  • There is a little activity on Diaspora (particularly the Pluspora server), and on Mastodon (dice.camp or tabletop.social) but not a lot on either. Definitely not enough. Also there is some discussion happening on the Gauntlet forums, and the itch.io…
  • So we spent far too long looking at manifests of pallets online... Yeah, I had to talk my wife out of starting a pallet reselling business after I showed her that article.
  • https://www.theatlantic.com/technology/archive/2019/01/where-amazon-returns-go-to-be-resold-by-hustlers/580363/ This is an article on people liquidating returned Amazon merchandise. But I want it to be the groundwork for an Unknown Armies or othe…
  • https://www.drivethrurpg.com/product/147623/Archipelago Or https://www.rpgnow.com/product/147623/Archipelago if DriveThruRPG is also blocked but RPGnow isn't. (The DrivethruRPG/RPGNow version isn't free, but it's $5 that goes to charity.)
  • Arcbipelago uses ritualized phrases like "try a different way". So, these could be used without resolution mechanics. Archipelago definitely has resolution mechanics, though, in the "That might not be so easy" mechanics. Other games that might be…
  • I like the idea of each plane having its own move that occurs when you enter it, because that gives a lot of flexibility and openness. Each plane could have a thematic move to establish the theme and tone of the plane. But the proposed move is kin…
  • This week we played more Space Without Master, and somehow, throwing a giant cybernetic snake monster at the PCs turned our sci-fi action game into Project Runway in Space.
  • I am way behind on my podcasts, but I just listened to the first episode and it was really entertaining.
  • There's nothing weird about loving Otherkind's dice mechanic. It's just really a good idea that can be used in a lot of interesting ways. Mesopotamians' pre-gens are undead Mesopotamian kings traveling across the country trying to make it big as a r…
  • Ghosts without Master : My "dark-fantasy" "Castlevania / Dark Souls / Ravenloft / ..." hack of Swords Without Master This game sounds like something I'd be interested in learning more about.
  • I love in A Penny For My Thoughts when two players have to suggest what happens next, particularly the second player. The first player has all sorts of freedom, to narrate many different paths. But the second player's decisions are very different: t…
  • How often do players lose conflicts in Swords? Players basically never lose conflicts in Swords. The dice don't dictate victory or failure at all, and only bring problems to the players if they roll a match (so, 1/6th of the time). It's very forgiv…
  • The other thing I want this to do is make stymies (matches) matter. In SwoM, matching dice is a problem for the PC. But how do I make that matter in MY's struggle system without unbalancing things? MY is already a pretty tight system. Hence making t…
  • MY has specific claims for each conflict, so that the Authority is likely to lose the certain conflicts and win other ones, because they claim weaker ones at certain times and stronger ones at other times. I don't have that. So I want to figure ou…
  • We finished a storyline of Swords Without Master in space, where the PCs fought an electrified badger-octopus alien, a leftover guard beast from before the Singularity. Then they found an illegal nanite foundry, had a lasergun battle, and left quick…
  • @Demiurge Thanks for the link.
  • Cthulhu Dark's core system has a strong element of push-your-luck. You can reroll any die roll, hoping for a better one. But to do so, you have to include your Sanity Insight die in the roll. And including your Insight die means that you're risking …
  • Ghost Court Do: Pilgrims of the Flying Temple The Extraordinary Adventures of Baron Munchausen The Skeletons 7 is a lot of people for a GMless game. A lot of GMless games won't work with that many. Maybe you should split two games (3 and 4 players…
  • I think the failure point isn't when using Insight, it's when the GM decides to make a story about lies, intrigue and betrayal but then decides to use D&D as the rules system for that story. That's a mistake right there: D&D does some things…
  • Space Without Master: Two players couldn't make it this week, so I decided that their characters had fallen ill with a mysterious space sickness. I didn't know what it was when I declared this, though, so we had a Discovery phase where we learned mo…
  • Last night we played the first session of a science fiction hack of Swords Without Master (Stars Without Master? Space Without Master?) and it was great so far. We have an interesting setting where half the sapient species ascended into a Singularit…
  • Also the fantasy superhero version of Sw/oM, Gamma Thrones uses different Overplayer in every Motif! Where can I learn more about this game?
  • I was contemplating building a GMless hack of Swords Without Master. So I'm wondering about how you handle the lack of an Overplayer. It seems like the game avoids needing a GMlike figure by having the phases more structured and by using Motifs to m…
  • That said, they are all _phrased_ as benefits. I wonder if the mindset feels different in play. "It's all upside!" with the default being a crappy rattling irritating item, rather than "how did I screw up" with the default being a useful solid intui…
  • Neat. I had a game (that I wrote and playtested, but never quite finished) where you were wizard types and you used Otherkind mechanics for spell research. When you tried to discover a spell that would do what you wanted, you rolled some dice and …
  • Corrected link in the original post: https://law.duke.edu/sites/default/files/images/centers/cspd/pdd2019/1923_works_renewed_update2.xlsx
  • I got about halfway into my adaptation of a work from the July 1923 Vanity Fair when I realized I couldn't use the period illustrations because they were done by a Belgian guy who died in the 1970s, so they're still under copyright. My understandin…
  • Darn. Duke University had a nice spreadsheet of newly public domain material, but it seems to be gone now. You can check out these links here for more material, though: https://motherboard.vice.com/en_us/article/qvq99b/how-to-download-the-books-tha…
  • I think that you might be able to take a heavily railroad-y module (like, say, the Dragonlance modules) and open them up a lot by changing the plot points into Lady Blackbird style Keys for the PCs. This character is supposed to betray the others, …