So this is a break-out thread. from the "what did you play this week" post; here's my original message:
After trying for a long time to get a group together to focus on story games, I gave up and got a D&D 5e group instead. There’s a plethora of players out there wanting DMs, so after just a bit of screening I got 5 players who were willing to put up with my savage house ruling of 5e :-) I changed alignment, XP, initiative, and inspiration, among other things.
Two of the players are new to role-playing, and seem to be enjoying it so far, but it’s been so long since I’ve been a beginner that I worry if I’m treating them as best I can. I do try to make sure they’re not overwhelmed with rules technicalities. The newest player is still a bit shy about participating - for example she mostly stayed out of the recent dragon encounter. If anyone has any tips about making new players comfortable, I’m all ears!
Also if you find any particular house rules that make it easier for beginners, would love to know about them.