Hey all, I made something. Since I don't have a regular group of committed gamers, let alone story-gamers, this is completely untried and untested. It's probably horribly askew, but it's more a stab at a concept than a finished thing - I'm trying to catch the lighting of sanity meters, mental breakdowns, and all that tropey Cthuhu stuff in the PbtA bottle, with a few (I think) original ideas thrown in.
Ask questions if you have any - I know the document isn't clear at the moment but I'm not up to writing out all the explanatory stuff just yet. I'd rather answer questions in areas where it's particularly unclear than try to cover everything.
The big empty box called "Skills" should be filled with traddy skill names, but I hate looking at skill lists, let alone writing them, so I'm procrastinating with that. Help would be much appreciated.
There's a risk when making games about people going crazy that you reduce mental illness to a set of logical gates and simple explanations. I'm not trying to capture the reality of mental illness here - more what's seen in Lovecraft and its ilk.
Finally, since I have no group to play with at the moment, if someone wants to playtest this thing please feel free, and let me know how it goes.
EDIT: here's the link which I forgot: https://drive.google.com/file/d/0B48MJeoEwUA_Y0RTcDd1UEI5SGc/view?usp=sharing