Something that's always irked me about Dungeon World's Bonds is that as fictional triggers they feel pretty limp. The only time they really engage with the fiction is at the end when we're wrapping up, and people say "Oh yeah that bond has totally been resolved this session" or "Oh, that was my bond with Kevin?"
So I'm thinking about ways to hack the system to make bonds a little more juicy, and the obvious way to do that is with the aid/interfere roll. I've come up with various ideas of differing complexity which get players engaging with bonds, but the basic hack is just a simple tweak to the trigger. I was looking at two options:
1. When your bond with another character applies, describe how you aid or interfere and roll+bond, yada yada yada...
2. When you aid or interfere with another character, describe how your bond applies and roll+bond, yada yada yada
I'm partial to the second one because it doesn't really restrict the use of bonds, but allows the players to use their bonds descriptively during the game. Also no chance for arguing whether the bond applies - the player can just describe it how they like.
I'm imagining a Human Paladin, Cassius, who has the bond "I respect the beliefs of Ortuz the Dwarf but hope that someday he will see the true way."
Cassius: "I wade into the scrum of goblins, pushing them away from Ortuz. I'm trying to Aid Ortuz on his Defy Danger roll to get away, so that's a roll+bond, right?"
GM: "Hold on, how does your bond apply to this situation?"
Cassius: "Oh yeah, uh... as I push past the goblins, I pull out my holy symbol and wave it in their faces to frighten them off! That should show Ortuz the power of my faith."
GM: "That's awesome, roll+bond!"
I guess the reason I'm sharing this is because I'm pretty new to designing games but I find DW a lot of fun and very rewarding to hack, so I thought I'd see what you guys thought of this. Also I have some more ideas about how to stretch out the use of bonds in play in order to encourage a relationship which grows through the use of this aid or interfere move. If you guys are interested I can share that as well...