For these three things, I'm trying to find out something simple and abstracted that's consequences and costs for having vs not having them. I'm going to brainstorm but I don't know anything about camping or scouting so feel free to suggest corrections:
One tent fits two (according to PHB)
Setting it up takes... 20 minutes? 5 minutes? Which?
Tearing it down takes? 10 minutes?
What's the point of a tent, to protect from precipitation?
Does it do anything against cold?
Does the tent make you extra vulnerable? How?
Do you like freeze to death if you don't have a tent? Or what happens?
What even is a bedroll?
And can you sleep without one, if so why do you need one?
Like in our games people have just been plopping down to sleep in any place. In the dunes in the desert or in the stairs of Dracula's castle. Inside the castle in the stairs, how do you even sleep in stairs? I'm sick of this, I want to understand what's going on in the fiction!
How long does it take to set it up or put it out?
It leaves tracks, right?
(But so can just sleeping. But... remains of a campfire makes it easier to track you, I figure?)
Does it attract monsters?
Does it scare away monsters?
As with tents and bedrolls, is there any "you don't die of cold" benefits?
Other similar things
Any obvious oversights or are these three things enough if I already have a good system for food and water, and I deliberately want to exclude/handwave toilet stuff?
Overall, as I said in the other thread, this is something that we can quickly zoom by "We set up camp as usual", "We set up camp as usual but no fire this night" etc once we've done it a couple of times and once we know the consequences of each item.
And I'm not talking about "roll Survival to set up tent"... I'm thinking more... Blog of Holding suggested that not having a fire hid you from intelligent monsters and that having a fire scared away unintelligent monsters. Does that make sense? Simple rules-of-thumb like that is what I'm looking for. I'm looking for snowy blizzardy winters as well as leafy green grassy summers because I'm trying to set up a seasonal game.