So who on these forums has had a game published for the first time in the last year? Whether published by an established company or self-published, pod, pdf on DriveTHRU, whatever. Tell us about it. How are you managing the promotion, what have sales been like so far? Did you find you had to deal with stuff you hadn't bargained for? And was it a rapid learning curve? Are there things that, in retrospect, you would do differently next time? Etc.