I'm looking for (indie) RPG's/storytelling games where a large part of the game itself consists of players creating their world/setting as they go. Preferably
GM-less, or where the GM doesn't know in advance where the game is heading either. I believe The Quiet Year is a good example from what I've heard, but I haven't read it. Apocalypse World, in a sense, too (again, not read though).
Alternatively, or combined, I'm looking for stories that lead to an unknown climatic event. This climatic event could be constructed by the players as they go along, perhaps with cues from the game, or determined by mechanics towards the end of the game. For example: in Fiasco you generally don't know who'll end up where at the end. This is a good example. In Our Last Best Hope, you kinda know what the last scene will be about, even if you don't know the outcome: this is not really what I'm looking for.
Anything you think is worth while reading that doesn't fit exactly, but has elements of interest are more than welcome too
Thanks for helping me out here!