We all know that story games is/are all about writing sad things on index cards. But we are all innovators and thought leaders, aren't we? Thus, we can't let it stand. There have to be alternative ways.
1. I'm working on a game (one of multiple designs I'm juggling) where you, unusually enough, write nice and positive things on index cards. This is done so that you can, later, tear those index cards into shreds when those things are destroyed in the fiction. Sad!
What's your alternative to writing sad things on index cards?