I think mainly this thread is just bragging about my game, but I have a genuine question too!
So in Saltmarsh one of the scholars found an old history book:
The Sea Came Unto the Mountains
This is an ancient book detailing a war that was so old as to be legend even when the book was written, a war that is now almost entirely forgotten, between the race of man, and the Fish-Demons. The Fish Demons invaded the land, trying to sink everything beneath the waves. But the race of man fought, and cast back the sea back. They were unable to pursue the fish demons into their watery home, however, and instead they were forced to sign a truce. The terms of the truce were that the Fish-Demons would swear not to again invade the land, and would serve humankind instead. But when a thousand demons had served a thousand years, the Demons would be free of their pact, free to attack the surface world again. The humans swore they would never summon the aid of the Demons, that the end of the pact would never come. But humans are weak, and their memory is short.
This session, the scholar managed to decipher the ritual for summoning the demons!
Here's what we know:
- The demons are sworn to serve
- One thousand demons must serve a thousand years before they are free (one million demon-years, in other words)
- No one knows how many years have already been served
- The summoning ritual must take place near water
Give me some cool rules for summoning Fish-Demons! It shouldn't be too dangerous, but maybe not risk-free either. It'd be cool if it didn't let the scholar summon a huge army of demons right away, but it's ok if it does. Bear in mind we're playing heavily strategic D&D, so costs and benefits are ultimately weighed in how they affect future aquisition of XPs (of course, one of the joys of D&D is how even minor things can have strategic importance).
BTW: The new combat rules are working great!