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Posted By: David BergArgh, sorry, I was unclear! I didn't mean "What do the players do while the GM's mouth is moving?" I meant, "What do the players do when given a moment to respond, butnotgiven the fullyou're in chargeopportunity from the GM?"
Anyway, what I really want to know now iswhichof the things on your list (the one you just posted) I get to dohow frequently.
Player spotlight scenes are [total scenes] minus [GM-steered scenes] divided by [number of players], right? That sounds like a tiny fraction of the total play time.
Do players get to narrate cuts, flashbacks, character-revealing content, etc. when they haven't been explicitly handed a spotlight scene?If not, I would assume that players have much more frequent opportunities to make the audience cringe or gasp, via a quick action or line of dialogue. Is that accurate?
P.S. I love your list, and, for what it's worth, I look for similar things across many games too.
Posted By: David BergP.S. I've been working on recognizing all my unconscious GM behaviors for years. It's hard! Thorough reporters like John help, though.
Posted By: David BergIf a given player has no interest in using their convention time to be audience to someone else's story, I think this probably isn't the game for them.