The Challenge : Design A Game Using This....

edited August 2011 in Story Games

or this...


Your design challenges should follow


  • Finally a way to use hit locations without having to remember a table.
  • 4 points to the Right Hand.... the NE portion... save against a II or the hand dies?

    Player narrates HOW it all goes down.
  • The first die sure looks like one roll FATE/FUDGE. Too easy.
  • I actually have that hit location die. Got it from Paizo...
  • Some of us in portland just had a little game design contest. A local store has a bubblegum machine that spits out a die when you feed it a quarter, so we gave it 1-4 quarters each and then designed games using those dice.
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