So, I'm working on a game mechanic built around moral precepts, where each character would choose a certain moral stricture at the beginning of the game and then work to not transgress it (with the GM of course lobbing hard choices at the players). I thought I'd open the precepts up to some crowd-sourcing here and see what people could come up with that I'm missing.
The tough thing about them is that they have to be sweeping and universal (i.e. any character should be able to take them and have moral conundrums arise because of them), but also precise enough that the GM is able to pinpoint transgressions without fear of contradiction or argument. Here are some of the ones I've come up with so far:
- Innocents must never be left to suffer
- Mercy must always prevail over wrath
- Any wrong performed against you must be forgiven
- No injustice is too small to go unchallenged
- Wealth and possessions must be distributed amongst the poor and less-fortunate
- Untruths must be avoided at all costs
- Thou shalt not kill
Any ideas? Suggestions?