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Set in the 41st millennium, Inquisitor is a narrative wargame that allows you to play the part of a bold hero or cruel villain battling in the dark and forgotten shadows of the galaxy. [...] Inquisitor is quite unlike any game you may have played previously. While in Inquisitor players do have objectives to achieve and there can be winners and losers, the main aim of the players is to use the rules and miniatures to create characters and a story on the tabletop. You will not find any army lists or points values in this game, because with Inquisitor it is the task of the players to choose the forces and workout what they are trying to achieve in the game. If you attempt to play Inquisitor from just a competitive standpoint, you will lose much of the enjoyment of the game. With Inquisitor it is possible to make all-conquering heroes who cannot be destroyed and warrior bands which are far superior to anything they might meet. But 'winning' is not the point of Inquisitor.Based on this description, I'd say we have ourselves a roleplaying game. One that's fixed to a tabletop and the use of miniatures, but still a roleplaying game. Character? Story? Okay, you have my attention.
If you relish the challenge of creating an exciting story, where your characters are never far from deaths jaws then Inquisitor is for you.