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Posted By: Ryan MacklinThe reason I asked for authentic medieval is because I figured there would be better documentation and that would still give the right sounding names. Perhaps I assumed wrong, though?
Posted By: Jason MorningstarI have not yet seen Mythender but one way to end a myth is to re-name everything. So give places cool witchy names and have the players give new names to the places they pacify. Whatever names they like.
Posted By: MertenNot sure. Using authentic names in imagined setting might prompt players to look for authentic stuff from places where there clearly is none.
Posted By: Ryan MacklinNote that I didn't ask for authentic places, but just their names.
Posted By: MertenI don't know if you're building a setting or just tools for making one (latter, I presume), but as a lot of scandinavian place names are compound words, it might be fun to just give words (and translations) from which to make the place names, and maybe some easy to learn linguistic rules to go with that? Like everything that has to do with castle in the examples above (and Björnborg or Björneborg is probably a Bear Castle).
Posted By: Frederik J. JensenThen just provide some samples and let the players expand as they see fit.
Posted By: Josh Bonobo RobyRyan, you have got to check out theCarta Marinaat Wikipedia.