(split from the game swap thread. I',m hoping to figure out if I want something from it.)
Say, can anyone tell me the differences between Mortal Coil 1st and 2nd ed?
I went and found the download listing the revisions, and it's like 37 pages. I'd love for someone to talk about the qualitative differences, and maybe clarify if those in the DL are additions or tweaks or what.
Peace,
-Joel
Comments
i hear the new one has more cock.
or moorcock? it was loud in the club.
For the record, I'm all about more cock.
Similarly I think there were some minor changes to the Magic Fact system that someone mentioned elsewhere, but again they weren't particularly noticeable to me on my read-through.
I haven't seen the revised edition since it came out after I reviewed it, but it did really need to be reordered and rewritten to put the rules across better to the reader. Hopefully this has been done.
If you've not played Mortal Coil previously, I'd say these were the key things to know:
*Lovely illustrations
*Fiercely narrativistic system, very open
*Probably the biggest draw, world-building on the fly.
*Token based 'bidding' system
*No actual setting information (at least in the original) players have to invent it all
-Ash
And thanks, Ashok. That was helpful.
-Ash
Melinglor, there are two new pieces of art in the new edition.