Hi. I don't post here so much anymore (due to time mostly. I still have love in my heart for all of you), but since my contest came up in the July thread I thought I'd provide details. Specifically I'd like to state that the contest is open to everyone.
!!! Jake's Awesome Fantasy Game Contest !!!
I want to start a design contest. Joel and I discovered a game called Mythweaver:Reckoning on RPGNOW. Here's the link:
While the game is actually pretty good, the copy in the RPGNOW listing is pretty awful. It's kind of everything I hate about generic fantasy games. But... At the same time, maybe these are parts that could make an awesome whole? Here's the idea:
Build an awesome fantasy game. Your game must meet these requirements.
-Must be 48 pages.
-Must include a distinctive core mechanic.
-Must include complete rules for character creation.
-Must include complete rules for magic.
-Must include a flexible skill system.
-May include guidelines for resolving actions during the game.
-Must cost just $3.00
-Must be made available for sale on RPGNOW
Last day of August! We'll play the games at the August Go Play SE PDX, or I'll play the games in my spare time.
I'll do the art for your game. At least a cover and 4 illustrations. I'll provide publishing support as well, if needed.
This thread will act as a home for the contest. You can post questions, ideas and drafts here.
Who can participate?
Me. I'm looking for creativity, originality and innovation. Solid design is a bonus as well. I'll be choosing whichever game i like the best, and my tastes are what will guide me.
More on the requirements:
-Must be 48 pages:
I mean 48 pages as a finished product. With art and layout and stuff. Since this is a design contest I doubt anyone will be taking their game that far before the deadline (but I can hope, because I love finished products). So what I'm looking for is a text that will be about 48 pages when/if it becomes a published game. Does that make sense? So aim for a 48 page publication, not 48 pages of text!
-Must include a distinctive core mechanic:
Distinctive meaning whatever you think it means.
-Must include complete rules for character creation:
Or character generation and distribution, really. Don't feel tied to any traditional character creation ideas.
-Must include complete rules for magic:
Or powers. Have fun with that.
-Must include a flexible skill system:
The neat thing here is that there's no requirement for a combat system of any kind.
-May include guidelines for resolving actions during the game:
-Must cost just $3.00:
-Must be made available for sale on RPGNOW:
This is not actually a requirement. I just think it would be fun to flood RPGNOW with a bunch of cool, cheap fantasy games.
The official thread for the contest is on Go Play PDX
There's a lot more info there.