I realized today that one reason I have serious trouble enjoying a lot of contemporary fantasy fiction is that it has been influenced by gaming. I have always regarded the road from fiction to roleplaying as a one-way street: any backward influence is corruption and contagion. I have never read a single 'game novel' in my life, even though some of them are supposed to be pretty good, and authors like Brust, Feist, and Moon are basically ruined for me because I see where the gaming influenced their fiction. Ditto a lot of good younger authors; even if I like their line and their storytelling, when I recognize gamerisms I immediately lose my ability to enjoy the story.
I feel the same way about tabletop RPGs with respect to computer RPGs. They can emulate us, but any backward influence is contagion. Any signs of computer RPG tropes in tabletop RPGs is bad bad bad.
Aside from their irrelevance to what will happen in the world, these strike me as prejudices which stunt my aesthetic judgment. So I guess I'd like to get over them.
To help me with that, can any of you point to a place where RPG elements have influenced fiction, film, etc. in a positive way?