Barry Schwartz on TED
had some interesting things to say about using rules and rewards to motivate people - and where it stops working.
Yes, it's framed in a larger social context. But, still, it makes me puzzle a bit. Until, well, my puzzler is sore.
Basically, it boils down to this:
When you reward a behaviour, or create a mechanism, people will often become blind to the actual virtue being rewarded or the thing the mechanism supports - they just see the reward and the mechanism, and act accordingly based on those things.
In my head, this is the opposite of the fruitful void idea - the fruitless structure.
And I keep thinking "Hey, I've seen that in gaming". But I wanted to throw it at the wall, see if it sticks.
So, people of the wall.
Does that resonate with you? How so, or not so?