We started our game of Misspent Youth last week! This weekend I edited and posted our first session:
Session 1: 2 hours 30 Minutes
We're having a lot of fun with Rob's game. It was a lot of fun and was our first attempt at collaborative setting creation, and we were nervous our idea was way out there. Fortunately feedback from our #1
Independent Insurgent put those fears to rest. As Rob put it: "Great shit. I fucking love it. I'm a little envious I didn't come up with something this fucking cool." Awesome!
Here's the basic setting info we came up with:
Authority: Trans-dimensional corporation that steals History to sell it to other cultures. Historical events that are stolen are not remembered by adults. Buildings lose their significance, culture fades, progress stagnates. Only children are unaffected by this.
Theme: Violence, Class, Innocence
Clique: History club. “Hardcore Historians” (Nerdy Athletic Miscreants) “To preserve and promote the glories of our civilization through understanding of our history”
Jen Kerzon 15yr old Loud and Angry, naive and pretty, stern leader
Mistreatment: Abused Motivation: Thrills Means: Bad
Schtick: Fast Talkin’ Hard Brawlin’ Party Girl Glitch: “Cares too much”
CJ Nix Ranz 15yr old Silly But Serious, sex crazed teen
Mistreatment: Spoiled Motivation: Optimism Means: Cool
Schtick: Can Hot Wire Anything Glitch: Virgin
Dan 12yr old small kid with big attitude, gratuitously emo
Mistreatment: Neglected Thrills: Pride Means: Tough
Schtick: Sherlock Holmes wannabe Glitch: Little Man Syndrome
Kevin Celedor 17yr old shy and bookish, wandering dreamer
Mistreatment: Sheltered Thrills: Altruism Means: Smart
Schtick: “Catch me if you can” Glitch: Caught up in the Details.