Been following the threads about free games. All my own opinions on the topic have been covered there already, in terms of the "why it might be this way". And that's all good and well.
But what I'm really interested in is "how could it be different?"
One of my first thoughts on this was, when I next have an alpha (post-draft, in-playtest) version of Game X, to say "You can have this, but only if you promise in a public place you frequent to discuss your thoughts on it (in that space), and send me an email showing you stating your intention to do this."
So, you could post on your blog "I'm going to get a copy of Game X. I'll be talking about that tommorrow." - and by showing me you said that, you'd get a copy of Game X. Which indicates that you've commited something, even if it's only slight embarassment at not doing it. And it means that you are marketing my thing for me.
What I want in this thread, if you're wiling: Ways to make this work if you don't think it does, or to make it work better. Alternate ways to get the same effect (buying with commitment / marketing). You know: Ideas.