I ran five games of 3:16 Carnage Amongst The Stars
at GenCon, and played in a sixth.
Doing APs for all of that would be way too much trouble. So, instead, I'm going to talk about the whole experience and drop in some details here and there. I'll also outline a few tips and tricks I developed for running the game.First: Why Did You Do This?
Ben Robbins ran 3:16 at GoPlay NW Jr. and I had so much fun in his games, I fell in love with 3:16. The ultra-fast startup time, the easy buy-in, the surprisingly deep themes and premise -- all added up to a knockout game. I knew I wanted to have something in my GenCon bag that I could run at a moment's notice, and 3:16 fit the bill perfectly. I also packed In A Wicked Age, Poison'd, and my quick-play D&D4 materials -- not realizing I would not need any of them.Who Played?
I had amazing players! I'll record their names for the record here. Sadly, I didn't have my notebook handy for session three, so those people are not represented. If you were in that game (the planet of gas-cloud aliens), speak up!Squad 19A (The Fuckin' Deaths Heads):
Matt Wilson, John Stavrapolous, Tony Dowler, Seif.Squad 27V (Murphy's Boys):
Jason Morningstar, Eero Tuovinen, Tony Dowler, Alexander Newman, Adam Riemenschneider, Matt Snyder, Luke Crane, Brandon Amancio, Paul Czege. People dropped in and out of this game, thus the large number of players.
Third Session: ??? Jonas? Crazy flame-gun guy? I need your names!Squad 801 (The Blood Demons):
Scott Szabo, Aaron Sapp, Patrick Rollens, Andy Hirth, Seth Blevins, Rachel Renier.Squad 4:3:Able (Criner's Commandos):
Lance Allen, Julia Ellingboe, Brandon Amancio, Steve Segedy, Matt Wilson, Matt Machell.Squad 17A (The Hell Punchers):
Shannon East, Matt Wilson, Markku Tuovinen, Gregor Hutton, Me (GM: Paul Riddle). And then a second planet with Adam Riemenschneider and Paul as players and Gregor as GM.Players! Jump in with your own thoughts, anecdotes, threats, etc.