The recent thread on games vs. toolkits got me thinking...
The toolkit comes in a box, and inside the box are a number of artifacts:
* A pound of dice, in all different shapes and sizes.
* An ordinary deck of playing cards.
* A bag of small glass beads, in four different colors.
* Several one-minute sand timers.
* Several pieces of paper with the words "CHARACTER SHEET" printed at the top but otherwise blank.
* A stack of index cards, each with a different Rule printed upon it. Examples of rules include: "Roll the appropriate number of dice and compare them to your opponent's roll. Higher is better.", "Spend two tokens to flip another player's timer", "Hearts = Relationships, Diamonds = Treasure, Spades = Violence, Clubs = Adversity". Some of the rules seem to contradict one another, and many of them refer to game terms that are never defined ("Each additional Trait is worth one Bonus Die").
* A bunch of other stuff I haven't thought of yet.
Printed on the inside of the box lid:
1) BUILD GAME