I finally got to play Anima Prime at Go Play NW last weekend. Christian & I traded games, to play stuff that grew out of Beast Hunters, so I was pretty stoked.
Folks at the table: Christian as the GM; John, Brandon, Jana & myself as players.
We started off by talking about what sort of anime to do. The first concept thrown out was by John Harper, who said something to the effect of “I have this name in mind, and it’ll color the game: Xeno Fury.” From there, we went to getting a ‘giant robot’ feel, though Christian pointed out that it would likely make for a less intimate party feel. So, we scaled it down to steampunk power armor.
We set it on Mars, with a colonial, waypoint vibe – Mars is just a refueling point for people mining in the outer asteroids, and for archeologists mucking about in Martian ruins.
The awesome Jana was Captain Scythia [blanking on last name]. A competent leader, in love with the former extreme pilot & owner of our merc squad, Xeno Fury, and suffering from shakes so much that she’s turned into a junkie.
The ever-talented John was our *ahem* our merc company owner, forcing himself onto our team for glory and excitement. He was torn between wanting to be a team player, and believing that he should be the leader.
The always-entertaining Brandon was Iron Belly [name], the team’s combat specialist & tank. He and the team’s combat scientist/medic, “Muscles” McGee, had a strong rapport, and he felt it his job to keep Muscles out of danger.
Finally, the endlessly-flattering me played “Muscles” McGee, the gruff combat scientist who kept the good captain in drugs and the team in tactical information. But all was not what it seemed with Muscles, as he was secretly Iron Belly’s father, and needed to protect his secret son from the dangers that took his brother, Brains McGee.
We started off right after a battle that started in Martian ruin, where we were investigating the loss of Xeno Fury’s archeologist contact (girlfriend?). We dove down into the ruins, and FIGHT!
We had a longish battle with a giant beast and a lot of creepy crawlies. In that battle we ended up establishing that while the armor was steampunk, there was networking technology so that I could feed tactical data to people. Scythia, Iron Belly & I let our “fearless leader” charge ahead to encounter the bag bad Martian powerarmor beast, while we also detected the creepy crawlies.
After dispatching an number of the smaller foes while Xeno Fury was focused on the larger one, we were able to capture it…but not at the emotional expense of our leader, as Zeno shoved Scythia out of the way during a coordinated team attack to finish the beast off. The victory was put on momentary hiatus as we had to finish off the last of the crawlies.
We had some character scenes where Iron Belly challenged Xeno Fury over his shit, whie our good Captain, being totally in love with him, defended his actions. Then I injected her with her post-combat usual to calm the shakes. After that, Iron Belly & I bonded a little as we discovered another door, and evidence that the missing archeologists were through here!
Then we had another, big fight with three large brutes & a horde of Martian vermin they were surfing on! The horde was taken out very, very quickly – I want to say by Xeno Fury? – leaving the brutes to wail on Muscles. They poisoned him, but he gave as good back, injecting them in the face with Earth drugs while firing flares into their faces. Then the team worked together to take them down through some high-rolling Super Combo Attacks initiated by Iron Belly’s massive belly cannon.
Cliffhanger! And there was someone at the end of the cave! Was it Xeno Fury’s friend? maybe the brother Muscle McGee thought dead? Tune in next time! (Which, hey, would be fun to play again.)