Per my first post on Page 4 of this thread
, I've done a little bit more thinking on this. First, some random thoughts:
1. People need to be willing to give something like this a go. If they aren't, the idea can die right here.
2. Some people need to be willing to make an upfront commitment to either participate or handle the various service aspects that such an event (promotion?) would require. For my part, I'd be willing to pay to register a domain name if and when this comes together (provided that my day job hasn't gone the way of the dodo by that time*). We'd need somebody to handle hosting, site maintenance (beyond my time contraints or abilities, I'm afraid), etc.
3. I really think that such an event should be officially associated with a known indie RPG retail outlet. Currently, this means IPR, RPGNow, or Your Games Now. That said, I really
think that association with IPR would have the biggest and most beneficial impact on consumers as it seems to be a beacon for some of the negative perception voiced in the other discussion by way of perceived official association with the Forge (I use the word "perceived" here as I'm aware that such affiliation does not exist, though I also know that in the minds of many, the two entities may as well be Siamese twins).
4. When it comes to whom collaborates with whom, things get a bit sticky. Initially, I thought that assigning teams seemed like a good idea. In retrospect, this seems counter-productive as collaboration would essentially be forced, which undermines the whole concept. I think a pool of willing participant would be a better place to start. That said, choosing who one collaborates with by fiat presents its own issues, as somebody will ostensibly be "picked last" which also seems to undermine the concept (and will likely leave somebody feeling kind of shitty). Ideas?
5. One possible method of circumventing the above issues which occured to me, is allowing teams to be organized independently of event structure and then join after already formed. Kind of like local sports teams. A few guys and gals get together or rocket off some emails, decide to work together as The Odd Bedfellows (choosing a team name sounds like fun, no?) and signs up for event participation.
6. Regarding event structure, a specific start date and finish date seem necessary. And I'd hate to limit it to something that can only conceivably produce something half-assed. While something like 9 months or a year sounds excessive, I think that it might produce results that will really blow some people's socks off (i.e., sit up and take notice).
7. Completed projects absolutely need to published for commercial release in some form, with members of a given collaborative group splitting the proceeds amongst themselves or, perhaps more appropriately, pooling a percentage of the proceeds to support subsequent Soup of Ages competitions, making the event a self-supporting endeavor (and dividing the remaining proceeds amongst themselves).
8. There should probably be some kind of "big reveal" to make the finished products public. Ostensibly a web site announcement would suffice, though a con event or organized promotion on other hobby-related sites would do the event and the underlying goal of burying negative public perceptions much more justice, I think.
9. I realized that this is ostensibly an outreach operation for "Indie", despite the hallmarks of a more traditional design competition. Some people will always have negative perceptions of the community, of course. That's their problem. That said, I think something like this would break down many of the negative perceptions that more reasonable people have and make them "feel a part" rather than "feel apart". In that sense, I think that only good will come of such an effort.
So. . . what are your
*I work in the mortgage industry which, I'm certain you're aware, is suffering in the current economy.