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Posted By: Joshua A.C. NewmanThe idea that "this is really how it happened" versus "this is how we say it happened".I don't believe that the former exists in any sense other than to disguise the second (at least when we're talking about people recording and telling history; it's not that I don't think that a real thing happened; I just think that editing happens when someone observes and reports, or even chooses to write something down.)However, the fiction of objectivity is a powerful thing, and making a system that appears that way seems to be what a good number of people want.I'm not sure that "A game play that plays along with the fiction of objectivity" is going to help anyone to understand, though.I think it's an interesting point. As far as I know, no games claim to generate objective reality (though there are a few nods in Nephilim). However, nearly all games do make a claim about defining objectively what happened within the fictional setting. i.e. The results of the game mechanics don't tell us what someone said happened -- but rather what happened. RPGs in general lack a narrational voice within the fiction -- that's just as true for most story games as for most traditional RPGs.