In-setting extra session games

I have a long running campaign of Burning Wheel set in [Renaissance Italy] With Some Elves And Spiders and I'm looking for ideas of what games would be good for small stories in-universe that take about 1.5-3 hours at the table for 2-5, maybe 6 total people.

Microscope Union or Chronicle seems perfect for exploring the backstory of an important doing or thing. http://www.lamemage.com/microscope-explorer/

Downfall could be fun for any of the non-dominant cultures. http://lessthanthreegames.com/downfall.html

Follow is probably generically good for any little side story. http://www.lamemage.com/follow/

Star Crossed is a great fit for unstereotyping two at-odds kingdoms, I think. Or otherwise. Seems like it fits well with BW beliefs dynamics. https://bullypulpitgames.com/games/star-crossed/

I'm not sure about how long these actually take at the table, played most but only once or twice and some years ago. Really looking for some shorter playtimes for these session options.

Other ideas?

Comments

  • Are the people playing going to be the same people as play in the regular BW game?
  • Take your PCs to a bar and have them play a night of "The Quest-Giving Game"? Or go whole-hog and do "The Extraordinary Adventures of Baron Munchausen"?
  • Are the people playing going to be the same people as play in the regular BW game?
    That's an important question!

    Otherwise, just about any one-shot game works really well. Fiasco, for instance.
  • Are the people playing going to be the same people as play in the regular BW game?
    Good point. Yes, but they'd be a subset of them. For when we can't all get together at the same time. Or maaaaybe an occasional "everyone, but we have less time than usual".
  • Take your PCs to a bar and have them play a night of "The Quest-Giving Game"?
    I have not seen this before, but it looks pretty great.
    they can only describe their success in as many sentences as their level
    This is brilliant.
  • We ran a mashup hillfolk/D&D campaing set during the al-Qadim era, using Microscope Chronicle several sessions, Cthulhu Dark one session, Dogs in the Vineyard I think three sessions… I think that was it. For our less hillfolking current Tomb of Annihilation campaign we've only done one such side game and that was Microscope union; kinda unsatisfying because we never got to the actual union, it was like "ok the adventures of such-and-such NPC's grandmother"
  • Maybe they go see a play and it's My daughter, the Queen of France.

    Or perhaps it's a session of The Trouble with Rose? That would maybe go well?
  • Dirty Secrets tends to take a full 4 hour session but I've definitely done a "side game" in various settings with it.

    Similarly with Black Seven...
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