Any of my [Minis+] fans still around these parts?
About, I dunno, ten years ago when I was doing a lot of thinking on minis use in RPGs/SGs, I was also in contact with a few other fans of pushing some limits design-wise, who were scattered around the world.
One of the downsides of working with minis in gaming is, well, it's probably the least compatible type of gaming WRT long distance play. There's a strong aesthetic and tactile element for minis+ people, as well as strong Lonely Fun and DIY collection building aspect, and this also creates some communication problems.
IOW, shit is way easier to explain if I have you in my gaming space in person, than trying to type about it and talk about it online. And minis gaming by internet is basically completely useless if the actual minis are important ( as opposed to simply markers in space).
Anyway, because of these issues, I proposed something to an internet pal of mine way back when that I'm starting to see an echo of in the fanbase activity that surrounds a commercially available game, called Rangers of Shadow Deep.
The proposal: Paired Solo Play
I've got my minis collection ( of whatever type and style and genre base). I catalog and photograph it, put those pics up online, write up a description of roughly what I'm interested in doing with it, perhaps with some starter world/setting info. Meanwhile, pick or create some solo-play friendly rules ( I like Mythic GM Emulator, but whatever).
Now you, Internet Minis+ Gamer pal, do the same thing.
Then we act a bit as each other's GM/Other end of the Czege Principle. We aren't going to directly GM, the way you would with Play By Post. We're going to set up scenarios that the other person plays solo, based on what we think the other person will dig. They play them, report on them, and expand their collections. And the other partner does the same thing at the same time.
Cool right? I knew you guys would love that. Because it's brilliant.
Mind you, it never actually got off the ground.
But someone very talented has, at least partially accidently, created an even betterer version of the idea.
I'll get into that in the next post.