I am running Stars Without Number: Revised and my players are around Level 8-10. SWN being heavily influenced by Moldvay and Traveller, leads to rather powerful PCs at such high levels. The players worked hard to get to that level and should reap the rewards of having graduated from amatuer adventure to galactic hero, but I dont want things to become to ridiculous.
I am looking for alternate rewards for leveling up or rather for "gaining experience".
So far I am considering:
- permission to roll up a second character and play both
- resetting the level of your current character, but gaining access to "Advanced Moves"
- rewards of status, influence or property. especially since SWN already has its own Faction minigame
- cappping leveling up, but awarding special abilities instead
Are there other games that I can steal ideas from? Or do you have ideas that haven't occured to me? Thanks in advance.