I am new to the forum and have been looking for a place to connect with other tabletop RPG players and get some creative help and just overall advice!
I am currently a player in a Pathfinder campaign, and will be taking over the torch of GM once this campaign finishes.
After speaking with the GM (who will become a player) and the other players, we decided we wanted to do a Homebrew Campaign based off the TV series Supernatural.
So I started to research rule systems and decided on using Dungeon World as the base for my Homebrew. We wanted to move from something very roll and math based to something more story based and Dungeon World seemed to fit the bill perfectly!
I now have a base idea of how the Campaign Front will go - but would love some help on building more adventure fronts for throughout the campaign (such as idea's for vengeful spirits, ghosts and other monsters) and even idea's for the Campaign Front!
Here is my base Campaign so far, focusing on mainly seasons 1-5 of Supernatural:
Usual Monster hunting for a few sessions to get everyone into the game.
Eventually they will come across a cultist vampire coven that has been working for Lucifer to create a hybrid type of vessel for demons that allow them not to be trapped and harmed by usual methods. They will take over a mental hospital or hospice to do these experiments and things will continue to get worse and worse and there will become more and more super-vampire hybrids the players encounter. (I call them Project Harvest)
There will also be a second evil faction that was broken off from the Men of Letters for also doing weird and crazy experiments on demons and other Monsters. They in fact are followers of Lucifer, whom from the cage has been speaking to them in their dreams. They think of him as the holy lightbringer and are trying to create a perfect vessel for him so he does not need to possess Sam Winchester. Once he is released from the cage (storyline from Supernatural), he will want to possess this vessel and permanently open the gates of hell. This vessel hydrid will be a combination of a Nephilim and a bound reaper, which will also allow Lucifer to control Reapers and Death himself. (I call this faction the Light-bringers)
I plan to tie these into the story line, as I have a player playing an Angel class, so I intend to have the Nephilim actually be the offspring of this player, who has since had their memory wiped of the experiments. As well, one player will be playing a Demon class, so I intend to tie them into the Project Harvest story line.
SO - I guess I would love any idea's and advice you all have for helping me build this campaign. This is the first Homebrew I have ever done and will be my first time being a full fledged GM. I have GM'd briefly before for about 6 months in the middle of our Pathfinder Campaign, but I could definitely use any advice you have!