I've just launched my first Kickstarter. It's for a print-on-demand version of Soth, a game where you play evil cultists in a small town secretly trying to summon a dark god. Problem is, your friends, family and co-workers are all incredibly nosy ... which'll make it difficult to get away with your murderous rituals.
We funded in 11 hours and now we're on to our third stretch goal.
The kickstarter is here: https://www.kickstarter.com/projects/2025062091/soth-a-game-of-cultists-vs-investigators
Soth is a diceless RPG. It’s a cousin of Apocalypse World, in that it uses hard and soft moves and ‘the game as a conversation’ as its foundation rather than playbooks and 2d6+stat rolls.
If the cultists act in a way that draws attention to themselves, the GM earns "Suspicion". Suspicion is spent to trigger hard moves - like ‘creating an investigator’ or ‘having an investigator find the temple’.
Happy to chat about it, but check it out it if a game that feels like the Coen Brothers directed a Lovecraft adaptation is your kind of thing.