I lament that I couldn't read more on the use of associated mechanics regarding "in fiction puzzles". I don't play OS since ages, but could really learn from the experts. I have in mind a specific narrative genre : Hunter X Hunter "ethic X nen" puzzles. I have always liked stories with a literal demon, and I now see the "in fiction puzzle" is a big part of what OSR does, the only essential difference being the (wildly different) perspective on resources.
Can you help me phrase the question ? Can I really play to find out and still have a puzzle ? How should I prep and play to make the puzzle solvable and yet challenging or surprising, maybe ? With what kind of constraints do I run the risk of closing any way out of the puzzle ?
I think something like @2097
Magic mirror epiphany can be linked to that too, but I play low prep, lightweight rules as much as possible.