In certain games, players can earn narrative authority by roleplaying in a specific type of way. I'm looking for examples of these specific types of roleplaying, for which players are rewarded with narrative authority, in different RPGs.
, narrative authority is rewarded when players intentionally fail their objectives.
In House of Spiders
a player is rewarded narrative authority for reincorporating an element of the narrative that another player previously introduced into the narrative. In essence, for building on the contributions that other players have made to the story.
Can you give some examples of the different types of roleplaying for which players are rewarded narrative authority, whether in GMed or GMless games?
Any examples would be super appreciated. Thanks