Interested in hearing peoples thoughts on how they feel about other players judging their participation in a game, specifically in a fictitious game where, lets say:
- players take turns narrating scenes
- some form of judgement from other players takes place.
how does the judgement manifest? here are some ways I can think of.
- you get 'points', or applause, or thumbs up/down
- if your game has contests with uncertain outcomes, maybe other players can affect those outcomes in some way, for or against your characters intentions
- other players may modify/take control of the narrative
what kind of judgement? well, what kinds are there? Here are some I can think of:
- for the delivery of the narrative - description, colour, general engagement
- for the content of the narrative - plot, character development, general appropriateness (is that a word?)
- for the details of the narrative - how well does it match the desired outcomes of other players and/or other PCs intentions?