I have just begun my summer "DnD" campaign: since I'm on vacation and the other players are students and/or between jobs, we'll play during office hours for two weeks.
The whole campaign is very much inspired by Eero's writings on early DnD, his Fantasy Netherlands campaign, and other OSR discussions around here. I owe pretty much all the rules to either Eero or Sandra, and I'm prepared to be accused of treating Eero's writings in particular with the reverence that he denies Gygax et al. I don't think I do, but I can see why it'd seem that way.The rules, or thereaboutsThe world – sadly only in Swedish
In short: the Holy Roman Empire stretches from the Netherlands all the way down through Italy. To the east is Prague and elven-infested forests (so no known counterparts to Poland, Russia etc). To the west is Gaul: deep wilderness, barbarian settlements some of which might even be called "cities", and remains of ancient Roman conquests, reclaimed by nature and the Gauls. (One such Roman ruin is Stonehell Dungeon, which was the party's first goal. With its ten levels it can keep them busy for the whole campaign, but they might tire and try something else halfway through.)
I have some ideas for how the Holy Roman Empire fits together, but it's pretty handwavy and mostly the setting is just an excuse to get the party out in the wilderness and into the pre-written adventure modules that I've plopped down here and there. The first session I gave them a choice between a "wizard tower, you've heard there's treasure" and "an old ruined fort where you've heard there are gigantic underground vaults full of treasure". They chose the latter, so we go to Stonehell. This thread will chronicle my campaign.