The DEAD IN THE WEST Kickstarter is live here!
Hi everyone! The good folks over at RPGPub told me to get in touch with you all, and that my game might be up your alley.
DEAD IN THE WEST
is a tabletop roleplaying game set in a Mythologised Old West setting.Think old Cowboy Movies and Pulp Novels - the kinds of tall tales ofdaring feats and larger-than-life figures that could only exist inthat particular blend of history and fantasy. In Deadin the West,setting out on an adventure should feel like you're modern-dayscribes, stitching out part of the tapestry that is the Great American Mythology.
In DEAD IN THE WEST
, emphasis is placed on innovation, clever thinking and the empowerment of both the players and the Game Master. The character creation system is designed as such so that by the time you've played a couple games, no two characters will feel the same
. The design philosophy behind DEAD IN THE WEST
is "there are no classes in DEAD IN THE WEST
, only players, and every player is different
Dead in the West has had a great
first couple days, having already made 25% of it's goal!CLICK HERE FOR THE KICKSTARER
This player individuality is accomplished in part by the unique and fun levelling system. Rather than simply progressing down a tree, characters earn unique and kooky abilities based on what they actually do in the world. Say you're a pacifist who likes using whips - you may earn the ability to swat weapons out of your enemies hands, ending combat before it starts. Maybe you insist on cooking meals for the party, despite not knowing anything about cooking. Well, you might just earn the ability to make a "mystery stew", where you roll a d100 to determine what weird effects it will have on your reluctant guinea pigs.
The game also has an incredibly fun "Quickdraw" mechanic. When a player is suspicious of an NPC, they can yell "Quickdraw!" to force that NPC into an Old West-style quickfire shootout. This gives the GM a chance to think of fun little ticks and quirks for NPCs, and encourages players to look out for them. Sometimes a fella is just reaching for a match, though - I've definitely had players with itchy trigger fingers that have paid for their eagerness.
I could prattle on and on here - I'm ecstatic about the system, and really couldn't be more excited to be bringing this fun, fresh and unique storytelling tool to as many people as possible.
The Kickstarter is updated frequently! Check out the updates there for some pages and a Character Creation rundown (more to come soon!)
Please feel free to ask me any questions there or here, howeverI will be involved in a Q&A on the RPGnet irc channel on Wednesday the 11th of April at 7:30 Central!
Thank you for checking out this post - if you think my game looks neat, please tell your friends or give it a share!