Talk to us about your game(s), while we ask questions!
You have two different modes of play, one for dungeoneering and one for trying to scrape by and dealing with inequality in the city.
What distinguishes the two "games"?
How do you run them differently?
How should the players approach them differently?
What, if any, rules are handled differently?
Finally, what does an adventure or scenario for the "squatters" look like, in practice? How is it formed, and how do the GM and players engage with it?
How does it deal with the bizarre contrast between powerful (and often well-equipped or wealthy) D&D characters and the supposed squalor and poverty they live in?