CAUTION: This topic has nothing to do with Sean Spicer or any kind of sushi. It is about roleplaying games.
Recently we've had some discussion about the "Spicy Roll" - a reference to a style of play where a single charismatic GM runs a relatively freeform game, guiding the players through an interactive story experience, and uses dice as a prop, to fulfill expectation of "roleplaying" and to inject some random input when desired.The Spicy Roll (link to original discussion)
Also potentially relevant: The Beautifully Railroaded Game
This has made me wonder:What are the skills or techniques required from a player in this idiom?
What does a "good" player in this style do, how do they approach the game, what techniques do they use?
What makes someone a "bad" player? What should you avoid or minimize?