Robert Bruce and I have finished the playtest version of Letting Go (the seeds of which were planted at the last Fabricated Realities - hopefully not the *last* Fabricated Realities).
It's a game about a family in South America going through the death of a loved one. One of them, The Bereaved, goes through the 5 stages of grief, her emotions reshaping the world around her in the style of magical realism. The world enables her grief. Influenced by Marquez's 100 Years of Solitude.
If you're interested in playtesting, let us know here or via email (orion.canning at the gmails) and we'll send you a copy. Please send us feedback on how the game went, questions about the rules, and actual plays. Thanks!