Good morning Brain Trust, I need your sage advice.
I am GM-ing a game in which the campaign story arc involves a sinister cult that is killing citizens and is resurrecting them to use as an army to over throw the authorities.
(For those that need to know, it is Mouse Guard and the authorities are Gwendolyn in Lockhaven).
My question is: How do I get the patrol directly involved with the cult?
So far I have hinted at the cult’s sinister existence through the mad ramblings of broken mice and fleeting conflicts with cultists.
The patrol are about the enter the town where the cult has its base, but I’m unsure how to proceed.
Thanks in advance, Brainiacs!