I know a few of you have either played Wesely's Braunstein or in an Aussie style multiform, so maybe you can help me.
I'm trying to figure out exactly how movement works in that stuff.
Here's my impression:
The thing is kinda like a LARP crossed with Diplomacy, with some kind of table set up to show physical positions of the characters.
Like a LARP or Diplomacy, lots of the fun stuff is in secret meetings and negotiations between the players, who will be moving around the broader real world play space. So far so good.
But how does that interact with the movement of the miniatures or markers on the map/table layout?
Does it work a bit like Diplomacy where there's a bunch of freeform play/negotiations going on, then a time at the table, then the thing repeats over an over?
Or is something else going on, like there's a Ref/GM at the tableside, and players can kinda just go up and show their moves, which then justifies them going off and meeting with different players/characters based on locale of the markers?
Or is it something else entirely???
Also, if combat or action sequences occur, how does that fit in?