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Meta Frame Aptitude (name of frame)And then any Abilities that the character picks up during Pathways are systems and weapons for their Meta Frame, and the Frame has Damaged and Overloaded stress tracks that overlay the Pilot's Injured and Exhausted and protect them in most cases.
d4: Earn a Plot Point and Add a d6 to Trouble when your status as a Pilot attracts unwanted attention.
d8: Add a d6 to Trouble to use a Special Effect from a connected Ability you don't have.
d12: Spend a Plot Point to access the hidden power of your Frame, gaining an unconnected Ability for one scene at a D6 die rating. Spend an additional d6 at the end of the scene to add the new power to connected Abilities.
Connected Abilities: Varies; list 5-7 including Lead's starting abilities. Name the abilities in the manner of mecha weaponry or systems.
Limits: Alien Technology
Values:So, I like the cut of that jib! The robots in this genre tend to have a bit more personality, and even the hint of WILL than a mere flashy tool. But I'm not sure how to integrate this with what we're doing. If I use the Vehicle rules as written, the Pilot Lead doesn't actually have simple Asset to roll for their Test and Contests, and thus every time they fight with their Meta Frame they've got to go through the Assist Process, assembling one Pool for themselves while Watchtower assembles a Pool for the Frame. Or else just allow that player to run the Frame and assemble the Pool, but that just feels like giving them a bunch of extra dice without being true to the agency that a Feature is supposed to have. But I don't want the Frame to be resisting and challenging the Pilot all over the place; this isn't Sorcerer or anything. Not sure where to straddle that line.
Love may keep a ship flying, but they don’t really love back. Most objects only have three Values:
Duty: How much they keep going when the going gets tough
Power: How much they have to give to make the going of others tougher
Truth: How well they move around and respond to commands, both in and out of combat.
For an average vehicle, they all start at d6.
Vehicles can have Relationships, but they can also have Designs. As in what they were designed to do. Usually, this can be phrased as being like a relationship, eg
I was built to destroy THE FRENCH d10
I can easily avoid THE POLICE d8
I never let BAD GUYS get away d12
I smuggle things without THE EMPIRE noticing them d6
Some can be more personal:
I travel through time and space with THE DOCTOR d8
I am the last hope of MAL REYNOLDS d10
SHERIFF ROSCO never gonna catch the Duke Boys d12