I have been working on my flagship game, Spark RPG, over the past 3-4 years and I am happy to announce I am releasing an open beta/ashcan today. What is Spark?
Spark is a roleplaying, storytelling game. You play important characters in a fictional world. You cooperate to tell a story about heroic deeds and personal struggles. Explore the ideas that matter to you.
• Create fictional characters and portray them as they explore a rich setting.
• Collaborate with your friends to tell a dynamic story.
• Through fiction, explore the themes and issues that move you. Challenge your Beliefs.
Shakespeare’s Romeo and Juliette is a tale of two youths torn between family loyalty and romantic love. Moby Dick, by Herman Melville, focuses on the cost of vengeance. The Spark RPG is designed to help you tell those kinds of stories. It's about examining your character’s motivations, convictions, and perspectives.
You tell a story about a group of individuals with their own firmly held convictions. These characters struggle with each other and with the world to uphold their Beliefs.
The more you challenge your Beliefs, the more Fate supports your characters during play. By changing yourself, you can change the world.
It is a game about self-reflection and personal growth. A game that helps you explore real life issues and learn a little bit more about yourself. For the Story Games Crowd
*This is an attempt to make a setting-agnostic game following story games principles.
*Paired with a setting-agnostic system, I also have a robust setting-creation component rife for lifting.
*I am proud of the Factions system which seems to represent the influences of macro-level organizations/societies/governments.
*The key design principle is maximal agency for all involved. You may not like the choices offered to you, but as a player you always have a choice.
I am looking for as much feedback as I can muster and I would love to hear your thoughts about the game!Spark RPG Open Beta