The conversation, and logic, of my players. This was started after 3 hours of gut busting laughter, and tense role playing, from a game of Fiasco, that they said they did not like.
They say they really dislike GM'less games.
But, we play one to give it a try.
They enjoy it, but want a campaign and more rules to engage with. (this was the Fiasco game)
We try a GM'less version of Burning Empires (basically PvP, and they do actually enjoy PvP conflict, as is evidence by our previous BE game) they seem to have a blast. Through out the 2 sessions we played they are way more active, proactive, and "involved" than during any other game I have seen them in, ever.
So, thinking I have them now, I ask what they think.
"I really do not like the idea of a GM'less game, someone should be in charge."
"But, you seemed to enjoy the game more than most of the games we play?"
"I did, but there should be someone in charge."
(I am having trouble understanding this)