(Note: this is cross-posted on the Paizo forums here.)
I would like to create adventures for each of the Paizo Flip-Mats
that I own. They are pretty maps!
Please help me brainstorm categories of battle mat encounters!
I'll start with five examples. What have I missed?1. The Simple Skirmish
The PCs start near one edge of the map. Their opponent(s) start somewhere else on the map. Roll initiative.2. Fortify and Defend
The PCs have time to plan and set up defenses on the map. Then their opponents arrive, usually from a predictable side of the map.3. Ambush!
The PCs are minding their own business when opponent(s) attack! This time the opponent(s) have had a chance to fortify or otherwise arrange the initial combat parameters to their own advantage.4. Non-Combat Tactical Help
Some danger is spreading: fire, flood, poison gas, etc. The PCs must run about providing help while remaining wary about the threat's positioning.5. Resource Use Puzzle
Similar to an ambush but without combat (at least initially). The PCs arrive with the map arranged to favor the opponent(s). They must use skills, strength, and cleverness to accomplish some goal--often despite recognizing that they are entering a trap. Perhaps they must rescue someone, find something, deliver something, eavesdrop on someone, etc. Often there is a sense of urgency, either that time will run out for them to do their job or that the opponent(s) might be arriving at any moment.