Paging Dr. Harper. I know you wrote a post somewhere, maybe here, maybe on a blog, I don't know, where you talked about how even when people give you "nothing" when you ask provocative questions, you can still get something and build on the answers without bullying them. I thought it was a really nice piece of advice but I don't remember it very well. Could you talk about that again? I'd be really grateful.
Everyone else is obviously very welcome to pitch in, too.
(What I'm talking about is the sort of conversation -in AW for example- that goes something like this:
"How much gasoline is still in your tank, Driver?"
"Oh it's full."
"Awesome, where did you fill it up?"
"I've got a cistern."
"Does anyone else know about it?"
"Nah, it's hidden."
Also, just blocking in general. I read Keith Johnstone's Impro not so long ago and I got Play Unsafe so I'm acutely aware of blocking but I guess I need help easing my players into it. I gave them Play Unsafe to read but that didn't really help. Graham, any thoughts? I suppose the easiest thing to do would be to avoid playing character-driven drama games with them.