With all the discussions of playtesting and quality control of pre-published RPGs, I figured I ought to put my sessions where my mouth is.
I'm offering three demo-sized single sessions as playtests, and one more protacted short playtest for multiple sessions (3-4 sessions). These are open slots within my gaming schedule. The former is a regular demo slot during my local college gaming club's open gaming night, so the players will be somewhat random. The later is on Weds with a group I've gathered for short multi-session games - currently running Dogs in the Vineyards.
I will produce actual play summaries, critiques, and suggestions. There will be no ornate actual play reports. The feedback will be provided privately to the designer, who may choose to post it at her or his leisure. I tend to be uncompromising in playtesting, so be warned.
I intend to run these by December, within Penn State's fall semester. In responding indicate whether you are asking for the protracted playtest or one of the demo-sized ones. I will choose the games based first come, first serve, although I reserve the right to simply review and critique a game I don't deem playtest ready or entirely inappropriate for the venue (which is quite public), and then playtest the next on the list in it's place.
I see this as an experiment. If it works out, I hope to offer something similar in the spring. I am not asking anything for these reviews, but, as always, I take it as a personal kindness if someone playtests one of my games.
- Mendel S.
P.S. If time and interest allows, I may playtest additional games posted, but I can make no assurances.