There was a fairly interesting thread on RPG.net
about how to sell a version of D&D for $2.99. I thought that you people here might have an interesting and different set of perspectives on doing it. And I didn't see any reason to restrict the question to D&D exclusively.
So how would you make and sell a physical game (pdf is too easy) for $2.99 per player or less? Could you make a game sold for $2.99 for the whole group? A D&D version for that price?