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Posted By: Adam Dray in the Autumnal Games threadI finally got players for Caldera, which is my D&D 4E setting colored with cyberpunk tropes. Millions of people squashed into a stacked, six-level city. Why? Because the senate won't let them leave because they figured out that magic is created by people's creative energy. Caldera has magical tattoos, residuum (magic powder) mines, a custom gargoyle race, castes, mirrorrunning, and monsters borne of the city's collective conscious. When you dungeon-crawl in Caldera, you're just down in the dark streets of the lower levels, and there are people there, trying to live their lives. Anyway, with the two players who could make it (and without two or three more who will eventually join), I kicked off an intro game last Thursday and it ROCKED. I'm looking forward to running that more.
Posted By: Chris GardinerThat sounds fantastic! What is mirror-running?
residuum (magic powder) mines, mirrorrunning, castes
Posted By: DanielSolisCan you run through any reflective surface or just mirrors? As I understand it, high quality glass mirrors were actually quite rare in ancient times. If mirrorunning is an analog to VR/Net, then the reflective quality of the surface you run through could be the analog to the quality of your tech gear.
Posted By: Adam DrayThe PCs upon entering switch to "avatars," a totally different character they made up for mirrorrunning. In fact, a player can have a stable of these avatar characters. Each avatar starts at 1st level and advances independently of the main, "prime material plane" version of the character. So a 10th level wizard might open a mirror and step in as a 1st level warlord, level to 2nd as a warlord, and then come back out to his wizard-10 self. The next time in the mirror world, he might decide to create a new avatar, a 1st level rogue. Players can make avatars that suit the "jobs" they have in the plane of reflection.
Posted By: Adam DrayI can always add a damage type that transfers to your non-avatar character as a special rule.